Did nato enlargement caused war in Moldova, war in Georgia, war in Ichkeriya, support for serbian war criminals in ex-Yugoslavia, war in Georgia again, war in Syria, war in Ukraine? I wonder which of these countries are in nato
Found the German. As the Italians put it: "non c'e due senza tre", it seems like you guys are dead-bent on doing it for a third time. Morgenthau was 100% correct on his plan, too bad things didn't go his way.
Btw, two of my grand-grand-dads got land allotments after WW1 on account of putting their lives on the line for my country against you, Germans, so I'm talking from shared family experience.
Sad thing Stalin had to confiscate your family land allotments into a kolkhoz. Despite being allied with Germany for first few years of ww2. Imagine all these Eastern European partisans of ww2 thinking they're fighting for freedom, only to replace german occupation with a russian occupation in result.
Llm is a tool. Programming had used lots of tools through the history. Programming itself, is a tool for societal change. Building identity around it is ridiculous, I believe much healthier identity building is around what you can do with programming, rather about the fact of programming. Just my two cents
I discovered NMS only recently (100 hours in, 2nd save now), and it has become one of my favorite games. It reminds me of the old TES (Morrowind, Oblivion), but the world is truly limitless, and possibilities are huge. I enjoy finding rare things, and 100 hours in NMS keeps delivering me those. I get why people complain about challenges being no biggie, but to me it is an advantage: I pick NMS when I want to chill and feel lost in the endless world, and when I want challenge I play other games. My other favorite game is Dota, it is very hard, challenging and demanding game, but one cant chill in Dota at all like you do in NMS.
As someone who bounced off Morrowind in favor of Gothic (II) because there weren't enough guardrails in place for my old self, how much of the old "here are some breadcrumbs and here's the game's final goal, but the way in between is up to you to find" design intent is in No Mans Sky? I love finding little niche stories, but they have to be crafted with intent, (procedural) environmental storytelling does not scratch that itch. Is NMS worth trying out?
NMS has very different world building that sets it apart from both Gothic and TES series.
The game world in TES and Gothic depicts "real" fantasy world, and the player personas
in the series are bound to experience it from the point of view of characters
inhabiting that fantasy world as if it was real for them. On the opposite side, in NMS the world
is ontologically a simulation, and the player persona gradually becomes aware of
it being a simulation while progressing a story (a.k.a. breaking the fourth wall).
In that sense, procedurally generated environments, generated quests, NPC design and
interactions are very logical to the lore and add to immersion, but there is no guardrails
to the story because lore is tuned against having them.
Whether you like it if you need more guardrails: probably not, it is kind of game and world
building, where the final goal is to find out there was no final goal in a first place.
Morrowind had no guardrails or quest markers, but it had a good story and clear final goal that you learn eventually. No guardrails here mean that you can kill anyone and make main quest impossible to finish, but it had a direction that you can choose to follow. Plus a ton of interesting side-quests.
NMS lack of guardrails is "do whatever you want", story is lacking and only reason to progress "main quest" is to unlock certain things by doing the same thing over and over again: go to the system, scan the planet, investigate the anomaly, rinse and repeat.
I use it in Cursor, recent versions are good for writing specs, code review, etc.
Not good for UI design and broad research, though.
Btw it does not have outage in Cursor now, it seems the infra path is different
for XAI Grok and Cursor Grok.
I've used docker until recently just because it was what I was used to. It turned out I can basically just `apt install podman` and it'll just work. I might have stayed a bit behind the times with having podman slotted as a redhat thing.
because the distro is all about convenience over security, while selling an aura of technical superiority. Which is the modus operandi that worked for the distro author in the past, when he sold VPS with a big markup, because he also gave a script that did "ssh vps -- curl somebashscript" to do basic webdev taks.
> The security tradeoff was made for them, applied to the default account, and the tradeoff was not explained to the user.
just like the vps era. it's all about convenience.
Somehow I doubt DHH and company would be OK sacrificing ""developer experience"" for security... There is still a non-trivial amount of docker-compose files and Docker incantations that don't work 1:1 with podman and podman-compose. Adjusting them would require Omarchy's users underatanding podman, and I doubt this will align with the opinionated nature of Omarchy..
As I said, podman requires effort and thought on the user's side, as the rootless part incurs complexity. I do not think that this aligns with the omakase mantra of omarchy. I do not think that DHH does not take security seriously. I think that Omarchy is not meant to sacrifice devex for security.
Rootless Podman (and rootless Docker for that matter) is not difficult to set up automatically. There is a little complexity involved, namely in configuring subuid and subgid mappings, but not much.
That said, I think Arch Linux itself has a culture that values the wrong kind of simplicity (implementation simplicity) that perversely leads to a failure to adequately grapple with inherent complexity. This leads to brittle implementations, "buyer beware" norms, "you should have run the notes", "this command should never be used", etc. Omarchy inherits all of that from Arch. It also, it seems, carried its own perverse notion of "simplicity".
I was not referring to the setup complexity. Setup is performed just once. I was referring to the runtime complexity that comes naturally from having to take into account non-root user permissions and lack thereof. These peculiarities are quite a low bar, but they are still a non-trivial hurdle in the way of devex.
I am a fedora/opensuse user and happily use podman with selinux.
Shopify forced him to be a vibe coder now. Omarchy is a vibe coding distribution.
In the AI world, security issues are just another marketing opportunity.
EDIT: Downvote all you want. He was anti-AI, got a board seat at Shopify and then became an AI influencer. Now additional money is rolling in to Omarchy from Lütke and Steinberger.
It's really disturbing that there's a group of these CEO/investor types that are openly white nationalists, and they're joining forces. I'll never touch any of their products, and I hope they continue to expose themselves on social media.
Compose files work just fine. The gap with Docker has basically closed, and the few things you can't do or that behave differently are precisely the things Docker shouldn't be doing.
Inference might be profitable, but it does not mean the profits of AI datacenters will rise in future. Open weight models and local AI already put the pressure on the AI datacenter profit margins, and local AI is set to become much more efficient in the future.
LLMs are really bad at abstract strategy games like chess, go or civilization.
Their ability to excel at broad reasoning is what is limiting them in games that have
narrow rule-sets but steep learning curve.
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