There is a lot of delay in the responses from the company's end. Ideally, you should not post a test with so much delay in the responses OR follow it up promptly. It's not wise use of public resources.
Agreed-adding a wind-up delay would make gameplay significantly more strategic.
From an engine and state-space perspective, a "Dark Souls mode" creates a massive challenge.
Explosive Search Tree: Because moves overlap in time, evaluating positions via traditional brute-force depth/breadth search becomes nearly impossible. The state space expands exponentially (or infinitely, without cooldowns).
Strategy over Calculation: Because an AI or player can't brute-force every micro-timeline, win conditions rely far more on high-level positional control and timing anticipation rather than raw calculation.
Endgame Dynamics: Cooldown management would dominate the endgame. It could either make drawing much easier or completely alter fundamental checkmate patterns (like King + Rook vs. King).
That's not true for everyone. I don't have an all happy or all sorrowful life. Same as I don't always make profits or always losses in market transactions.
There is a lot of delay in the responses from the company's end. Ideally, you should not post a test with so much delay in the responses OR follow it up promptly. It's not wise use of public resources.
Word spreads.
:-)
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