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My first video game! It's a 3D First Person Puzzle game where Medusa turns you to stone, but your statue remains when you respawn - and you use this to solve the puzzles in the game

https://store.steampowered.com/app/4810350/Medusas_Gaze/?bet...

Created with 0 AI assets


How much of the code do you think is written by AI? Just curious as I do video game development and just recently started heavily using opencode agentic development with the Flash models (instead of essentially using zero AI assistance before). I actually really like the workflow and find it helps speed things up a hair and in general allow faster testing/tooling builds/etc. which are super helpful to make a game feel really good.

Kind of curious how other people are using agentic code tools for game dev!


In general the coding aspect of creating this game is very minor compared to the other aspects. I'd say around 5% of my time went to programming even before AI was a thing. Now with AI it's even less. I'd say around 10-20% of the code is AI right now. I'm mostly past the heavy programming stuff (which I mostly did before AI was as good as it is today). I do use AI a lot to create custom tool windows in Unity and to solve bugs in 3rd party packages and libraries, it's very helpful there.


Agreed. Most people don't do anything and this might actually get them to produce code at an acceptable rate. I find that I often know what I need to do and just hitting the LLM until it does what I want is more work than writing the damn code (the latter also being a better way to be convinced that it works, since you actually know what it does and how). People are very bad code reviewers, especially those people who don't do anything, so making them full time code reviewers always seemed very odd to me.


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