Doesn't Microsoft want fewer, bigger games locked into their Project Helix platform? Why compete with Unreal when they can sign a sweet license for the engine?
Why build an ecosystem when they are already a huge monopoly?
Doesn't Microsoft want fewer, bigger games locked into their Project Helix platform? Why compete with Unreal when they can sign a sweet license for the engine?
Why build an ecosystem when they are already a huge monopoly?