If I buy a CD or a cassette or a record, I own the physical media but I only have a licence to the music it contains - not the ownership, and not the copyright. Whether I can play that music as a DJ at an event or on the radio, or remix it as a backing track for another song I'm creating and so on, depends on licencing laws and royalty payments. That was true well before the internet, and it's why Wham! get a huge boost in royalties every December whenever a radio station plays Last Christmas.
A separate question is whether Sony can _revoke_ a licence and delete the game off your device again.
Which would still apply if the game were sold on a CD-ROM, but needed an internet connection to Sony's licence servers to run. The important bit is that once you bought a music CD, no-one can stop you from playing it?
True, but no additional rights to distribute replicas of the copyrighted music and composer works.
Note, if a band does a cover of a popular song, the original music composer rights also don't magically transfer because someone sang a slightly different version.
Sony may not be technically breaking any rules, if they disclosed the terms of the copyright are revocable... and not perpetual in the terms of sale.
Still a douche move to rip off kids, and burned a lot goodwill with consumers. =3
If I buy a game - i.e. I am on a store page title "Game Name" not "Limited Revokable License for Game Name", and I click "buy", then I expect to own a copy of the game or the right to a copy of the game (in perpetuity), not a limited revokable license to play the game.
Good point. Reading before you sign should be common sense regardless of what country you're in. And, if you don't agree with the terms, you shouldn't click "I Agree."
That is, it's bad that these situations happen and that's why they should be regulated away when possible. But if you can't personally change the status quo, the next best thing is to accept the game and respond in kind.
I'm not a copyright lawyer, but my understanding is that you do not own a license when you buy a CD or cassette, you own a copy (strictly speaking, a "phonorecord" in US law). Copyright doesn't regulate the sorts of typical uses that the owner of a copy would engage in, so a license is not required. When you see those warnings on VHS/DVD/Blu-ray that they're licensed only for private home viewing, what they're telling you is that you don't have a license to do anything controlled by copyright such as broadcasting, publicly exhibiting, or reproducing it.
Software is significantly more complicated and gets into issues of physical permanence/transience and specific exemptions/limitations to normal copyright law (see e.g. 17 USC 117).
Yes, Sony can revoke a license. It is right in the terms of the license.
We own nothing but the right to access the game so long as the rights holder chooses to permit it. This means I could buy a game on Tuesday and the rights holder could render it unplayable on Wednesday with no recourse.
The "Buy" versus "License" question doesn't really resolve this. Sony is right in one sense that we all know we are licensing. What needs protection, probably requiring new or revised laws, is some sort of consumer right to get value out of a game license before the vendor renders it unplayable.
If I buy a CD or a cassette or a record, I own the physical media but I only have a licence to the music it contains - not the ownership, and not the copyright. Whether I can play that music as a DJ at an event or on the radio, or remix it as a backing track for another song I'm creating and so on, depends on licencing laws and royalty payments. That was true well before the internet, and it's why Wham! get a huge boost in royalties every December whenever a radio station plays Last Christmas.
A separate question is whether Sony can _revoke_ a licence and delete the game off your device again.